Object 263 - 3 Marks of Excellence

I could finally say that I have a Tier 10 tank with 3 marks. With high damage standards of 5300+ in the Tier 10 bracket, I have to perform well consistently. Object 263 is one of the few TDs that can scout fairly well due to it's high camouflage values and speed. The Object 263 has excellent gun statistics like high DPM (Damage Per Minute), great long distance accuracy, decent damage and above average gun dispersion on the move. The Object 263 has some major flaws like the poor gun handling, slow acceleration, fairly sluggish hull traverse and large armour profile with no side-scraping capability. With only -4 degrees of gun depression, I exposed my lower hull 99% of the time and I ended up being a vulnerable target in head on battles. With -7/+7 gun traverse arcs, I couldn't side-scrape and I had to consistently turn my hull to aim the gun, also resetting my aim that needs 2.5 seconds to fully aim. Although hull traverse is sluggish and holds one of the biggest & highest armour profile of any TD in the game, it has great brawling capabilities. It can hold front lines for a long time while hiding the lower hull and consistently wiggling the hull to prevent the enemy to have clean shots onto the fairly weak gun mantlet. It's upper hull has a sharp angle and the cabin armour has extremely thick armour. Enemies are only forced to aim at the tiny mantlet when brawling head on with an Object 263. Artillery is the Object 263's worst enemy because it has an open roof. The Object 263 will receive full damage, multiple crew knockouts and disabled modules when the open roof is shot with HE shells from artillery. The loader, gunner and commander tends to die often, the gun will be destroyed and the ammo rack has a decently high chance of detonating. It is advised to keep relocating to avoid getting shelled by artillery.



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